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Age of wonders 3 goblin dreadnought
Age of wonders 3 goblin dreadnought




age of wonders 3 goblin dreadnought

  • No racial healing outside of wetlands (see Wetland Foraging).
  • Only have access to physical and blight damage (mitigated by Goblin Blight Doctor).
  • Units have low survivability in auto-combat in early game.
  • Powerful variations of class units, such as Phalanx with Life Steal, Warbreeds with Disgusting Stench(Ability) and Manticore Riders with Inflict Weakened.
  • Racial Infantry, Pikeman, and Cavalry gain Volunteer at bronze.
  • Goblin 10% unit discount stacks with Training Regimen.
  • However, the synergy here goes far deeper than just cheap units. With abilities from both class and race that reduce unit cost and upkeep, no other leader can pump out troops in such sheer volume. Some other races get their own amusing tricks (Elven archers with Modern Warfare training are scary, for example), but Humans get a lot of all-around small bonuses and synergies that add up if you're going down the Dread route.Goblin warlords are all about numbers. You can play a momentum game, locking down territory and resources.

    age of wonders 3 goblin dreadnought

    However, one later upgrade that Humans get, is that their Builders can build heavily discounted Outposts/Roads/Fortresses note that when you build a new City on a Fortress, that city gets a free wall of the appropriate type. Really, your main weakness is that you don't get any "move bonuses" on the strategic map you don't get bonuses to move through mountains (like Dwarves), Forests (like Elves/Halflings), Swamps (like Goblins), etc. Two of the better Dreadnought upgrades boost Armored Units, making them defend better, and cheaper. With Mariner, Fast Embark, and eventual ability to research the Sabotage ability, they can become discount naval frogmen of a sort.Īlmost every Human unit has the Armored trait (except Civic Guard or Priests). Human Priests provide healing via Bestow Iron Heart, and Spirit Damage although Spirit damage doesn't help against Machines, it does help quite handily against Undead/Necromancers (especially since Necromancers can negate weaknesses to Fire by building an Embalmer's Guild).Ĭivic Guard are fun to spam early on, due to getting Volunteer (you can have two Guards for the upkeep of one other Militia equivalent). Personally, I feel that Human Dreadnoughts are a solid way to start off, for the following reasons:






    Age of wonders 3 goblin dreadnought